"It's the other table,"
moaned Huthgar. "The guy's tapping his foot."
"I've never been so hung over
in all my life," groaned Lily. "I didn't know I could drink so
much."
A man entered the tavern, a dandy, judging by his
dress. He walked into the middle of the room, right next
to their table.
"Hear ye! Hear ye!" The man bellowed.
"By the gods!" Samuel
cried out in agony, grabbing his head and trying to bury his face in the table.
"Make it stop!"
"The Hamlet of Low Ridge is calling
for the assistance of a group of brave individuals to rid the region of a pack
of horrible creatures!" The crier continued, in a loud, clear voice. "Any interested parties
are to travel to Low Ridge and meet with Walter, Bailiff of Low Ridge! Reward
will be negotiated upon acceptance!"
The fancy-dressed man looked at the
group with a raised eyebrow.
"What is it?" asked
Samuel.
"A crier," murmured
Huthgar. "A town crier."
"I swear, if it 'cries' again,
I'm gonna kill it," whispers Lily.
"It's not my fault you're hung
over, you know," said the dandy.
"Maybe not," moaned
Samuel. "But it's your fault my head's pounding now."
"I'm merely doing my job,"
the dandy replied. "There's trouble in Low Ridge and they seek adventurers.
I was told that you were adventurers. I've read the flyer and cried the news, I
shall go now."
"Wait a minute," said Huthgar. "Just wait a minute." The dwarf looked at his companions. "I lost three teeth in that last fight."
"So?" Lily looked at the dwarf through blood-shot eyes.
"So, I've still got more teeth
than I've got coins," Huthgar replied, hooking his thumb in the direction of the
crier. "This guy's offering us work."
"He's advertising work,"
Samuel corrects. "Not offering."
Lily swung her head to look at
Samuel and immediately regretted it. "Ugh!" She put her hand to her forehead. "So what's the difference?"
Samuel shrugged. "Nothin', I
guess." He turned his head to look at the crier and groaned. "So,
what's this job again?"
Thus begins the Adventure: Incident
at Butcher Creek.
The Manor, issue #4, is larger than
Tim's first three endeavors, because it's a longer adventure.
Tim uses creatures unique to himself, I'm thinking, as I am unfamiliar with
several of those he outlines in this issue. Although some of his monsters are
familiar to me, if a bit different.
The problem at Low Ridge is the Shadow Panthers plaguing the town. For a description of this animal, think Displacer Beast. (For some reason I couldn't copy & paste this from the pdf) The artist rendition found in the 2nd Edition Monster Manual is more in line with Tim's Shadow Panther than is the artwork depiction in the 3.5 Monster Manual. Only, remember that the Shadow Panthers have four tentacles, not two.
"The shadow panthers are a problem," admits Horta, the village Elder. "But they're not the only problem, nor the biggest."
"There's a bigger problem?" ask Samuel, eyes wide.
"Oh yes," Horta replies. "A much bigger problem and a more dangerous one."
"Well this just keeps getting better and better," says Lily, her tone dripping with sarcasm.
The Or'Drog is slowly corrupting the
people of the village of Low Ridge. Its shape is that of a floating head,
similar in concept to a Beholder, or a Grell, but with powers all its own.
Confusion, Charm, Sleep and Polymorph are its main weapons, though there are a
few others.
All in all, a very nice little
adventure, something I've come to expect from Tim. And Tim throws in a few
other unique monsters near the end. Another fine work from our friend Tim, over
at Gothridge Manor.
Keep the fine products coming Tim!